Our daily dose of Immersion
Think of a game that you consider very good, the one where you spent hours to finish, spent all night playing, cried, laughed and even
Think of a game that you consider very good, the one where you spent hours to finish, spent all night playing, cried, laughed and even
When a Designer designs a kettle, what does he think? Is it easy to hold without getting burned? Does she keep the tea hot for
Horror game lovers, whether they are indies or AAA, know that finding innovation in this área is a difficult thing. For developers, finding the perfect
When talking about the Gaming Industry and who works in it, it is common to have a direct association with Creativity, Inventiveness, Innovation and Expression.
t’s very common for developers, especially small teams just starting out, to have many questions regarding the duration of a project, what steps to take,